Skill Enchanting

Skill Enchanting

When a skill's enchanting options are changed, the enchanting level no longer decreases.

New enchanting options have been added to the skills that are acquired after awakening.

  • Attack: Additional damage applied
  • Wind Walk: Speed increase
  • Entangle: Speed decrease
  • Might: P. Atk. increase
  • Shield: P. Def. increase
  • Empower: M. Atk. increase
  • Magic Barrier: M. Def. increase
  • Shield Defense: Shield defense increase
  • Weakness: P. Atk. decrease
  • Hex: P. Def. decrease
  • Mind: M. Def. decrease
  • Chance Shock: Stun success rate increase
  • Chance Knock Down: Knock down success rate increase
  • Chance Paralyze: Paralysis success rate increase
  • Chance Bleed: Bleed success rate increase
  • Chance Poison: Poison success rate increase
  • Chance Hold: Hold success rate increase
  • Chance Fear: Fear success rate increase
  • Chance Sleep: Sleep success rate increase
  • Chance Exile: Dismiss success rate increase
  • Break Shock: Resistance to stun decrease
  • Break Knock Down: Resistance to knock down decrease
  • Break Paralyze: Resistance to paralysis decrease
  • Break Bleed: Resistance to bleed decrease
  • Break Poison: Resistance to poison decrease
  • Break Hold: Resistance to hold decrease
  • Break Fear: Resistance to fear decrease
  • Break Sleep: Resistance to sleep decrease
  • Distance: Effect range increase

A skill can no longer be enchanted while the skill’s reuse time is still counting down.

The amount of Lesser Giant's Essence and SP acquired from enchanting a class skill to stage 3 has decreased to 30% of the previous reward amount.


Bug Fixes

  • Reflect Damage and Vampiric Rage now apply correctly to Hurricane Storm and Eruption.
  • Dance of Shadows can now be enchanted with no issues.
  • Maestros can now learn the Create Item Lv 10 skill through the Learn Skill interface with no issues.
  • SP is now consumed normally when a Chaotic character enchants a skill.
  • The Summon Soulshots skill now appears usable as normal on the user interface.
  • The enchanted versions of the Rebirth skills now apply to the caster correctly. Also, the skill now consumes HP appropriately.
  • When a Melody or Saha buff is applied to a character, it is no longer repeatedly cast on the pet.
  • Transformed servitors now following their master correctly.
  • A character can now move properly after using the Light of Equilibrium skill.
  • Angelic Resurrection can no longer be used in situations where resurrection is impossible.
  • While under the effects of the Shadow Fake Death skill, the character’s posture now looks normal and the character can be targeted properly.
  • The act of Soul consumption and the Soul Harmony skill description now match.
  • The skill description of Party Resurrection Lv. 3 no longer says it affects dead alliance members.
  • Wynn Summoners’ Summon Soulshot skill now summons Beast Soulshots and Blessed Beast Spiritshots.
  • When the Clan Advent skill is increased, its effect immediately applies to a character’s servitor with no issues.
  • After Shadow Fake Death, resurrected characters are no longer displayed as lying face down.
  • Hydro Blast is no longer delayed.
  • Debuff skills no longer apply when using Invincible skills.
  • The visual effect of the Mass Bullseye skill is no longer centered around the caster.
  • Hide now cancels properly when attacking after using the Dragon Bomber’s Assimilation skill.
  • Enchanting effects now apply properly when Summon Lumi is echanted with a power-type upgrade.
  • Enchanting effects are now properly reflected when Servitor Balance Life is enchanted and used.
  • Charm is no longer deleted upon character death.
  • Enchanted Wynn Summoner skills now display their updated duration times correctly in the skill description after being enchanted.
  • Skills can now be enchanted after their reuse time is up with no issues.
  • The Reset skill can now be used in a peace zone with no issues.
  • The problem of debuff applied to master being transferred to servitor is fixed.
  • The occasional issue of reuse time being displayed in a servitor’s unused skill icon is fixed.
  • The Clone Attack skill no longer attacks party members.
  • Chain skills can no longer be used abnormally following Knock Back or Aerial Yoke skills.
  • The duration time of the Baguette and Vesper transformations from the Herb of Doubt now displays correctly.